by Beppe
Triangulatria v.3.0.4 Glassamatz-Pillosh
IPFS
15 July 2022•TEZOS•IPFS
Vanilla javascript and some css on SVG on canvas and back from bitmap input.
Press "s" to download a 1200x1200 pixels png image (if"opened" in full page)
Press "l" to load and use an image of yours (if"opened" in full page)
The most interesting aspect of this work is the use of some public domain artwork bitmap images as input dataset to generate a randomized grid of blended triangular surfaces.
Triangle is the basic shape from which it's possible to construct all other shapes, at least on a finite discrete grid like our screens. How not to adore triangles blessing our screen?
The goal of this work is not trying to catch the "essential", the "vibe", or the "atmosphere" from an input artwork, neither to parasite it and shine with it's reflected light. The input images are a way to random noise, but you can use your own and you'll see that Triagulatria's own character will be preserved and you'll have even more good time.
GLASSAMATZ-PILLOSH
For this new version (3.0.x) I want to reduce the gamma of possible outputs of each release by the addition of culling algorithms in the process and by focusing on the pontential of one one variation of one single configuration each time, in this case the Pillosh variation of the configuration Glassamatz.
The Pillosh configuration variation draws 3 kinds of triangles: 0 (the lines), 20000 or 40000 square pixels surfaces. This space subdivision and culling balances the arlequinesque chromatics and the subtle transparencies of Glassamatz.
Press "s" to download a 1200x1200 pixels png image (if"opened" in full page)
Press "l" to load and use an image of yours (if"opened" in full page)
The most interesting aspect of this work is the use of some public domain artwork bitmap images as input dataset to generate a randomized grid of blended triangular surfaces.
Triangle is the basic shape from which it's possible to construct all other shapes, at least on a finite discrete grid like our screens. How not to adore triangles blessing our screen?
The goal of this work is not trying to catch the "essential", the "vibe", or the "atmosphere" from an input artwork, neither to parasite it and shine with it's reflected light. The input images are a way to random noise, but you can use your own and you'll see that Triagulatria's own character will be preserved and you'll have even more good time.
GLASSAMATZ-PILLOSH
For this new version (3.0.x) I want to reduce the gamma of possible outputs of each release by the addition of culling algorithms in the process and by focusing on the pontential of one one variation of one single configuration each time, in this case the Pillosh variation of the configuration Glassamatz.
The Pillosh configuration variation draws 3 kinds of triangles: 0 (the lines), 20000 or 40000 square pixels surfaces. This space subdivision and culling balances the arlequinesque chromatics and the subtle transparencies of Glassamatz.
Self signed certified artist https://twitter.com/p_e_p_p
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