by Beppe

Triangulatria 2.0.1

IPFS
Triangulatria 2.0.1

30 June 2022TEZOSIPFS

Vanilla javascript and some css on SVG on canvas and back from bitmap input.

Press "s" to download a 1200x1200 pixels png image (if"opened" in full page)
Press "l" to load and use an image of yours (if"opened" in full page)

Owners of previous version will receive a free update.

The most interesting aspect of this work is the use of some public domain artwork bitmap images as input dataset to generate a randomized grid of blended triangular surfaces.

Triangle is the basic shape from which it's possible to construct all other shapes, at least on a finite discrete grid like our screens. How not to adore triangles blessing our screen?

The goal of this work is not trying to catch the "essential", the "vibe", or the "atmosphere" from an input artwork, neither to parasite it and shine with it's reflected light. The input images are a way to random noise, but you can use your own and you'll see that Triagulatria's own character will be preserved and you'll have even more good time.

For this new version (2.0.x) I fixed minor bugs and the "serendipity" side effect emeged when I changed the image composition technique. Now triangles are rendered one by one and drawn onto a canvas element to get the final image performing the expected animation.

Note: I tuned and selected different configurations of Triangulatria. Some of them in some cases may produce just a black square. It's a valid artistic outcome but I will reserve some mints to exchange them with the black ones, at my sole discretion (ask me for the change if you want it)

Self signed certified artist https://twitter.com/p_e_p_p

35 EDITIONS

0 RESERVES

minted

35 / 35

fixed price

4 TEZ

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