by nudoru

Terrain Series, Quilt

IPFS
Terrain Series, Quilt

15 December 2021TEZOSIPFS

The first release from my experiments with terrain generation.

Method: A quadtree is created from N number of randomly generated points. For each rectangle in the tree, particle points are created based on poisson disc sampling. The movement of these particles along the terrain + noise field is drawn with my rake-stroke method. The color of the rake-stroke is based on the noise value at the origin along with some other variability.

The loading time of the piece will be longer for some variations.

Generative artist and designer. I've been making things with computers for too long. Enjoying learning all about math, randomness, and Javascript. Twitter @nudoru

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