by Bewelge

Snowflake

IPFS
Snowflake

25 December 2021TEZOSIPFS

This snowflake is created using a cellular automaton in a hexagonal grid.

Each tile can be in a binary state of either being free or frozen. The next state is determined by assigning a random probability of freezing and thawing to each possible combination of frozen/free neighbouring tiles.

Some Snowflakes will die, some will find a stable state, some will loop but most of them will keep going forever.

Press space to pause/unpause.

For Free.

Merry Christmas!

Software developer from Germany with an interest in gamedev, webdev, procedural art and whatever else catches my attention.

690 EDITIONS

0 RESERVES

minted

690 / 690

fixed price

0 TEZ
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