by Bewelge

Slime Planet - GPGPU so no Preview

IPFS
Slime Planet - GPGPU so no Preview

29 December 2021TEZOSIPFS

This piece features a GPGPU simulation the physarum polycephalum. A slime mold that can create efficient and beautiful networks.

In this piece, there are three colours of slime, each simulated individually on the GPU every frame. Each color has different attributes and behaviour and can infect the other colours, leading to colourful and organic looking movement and patterns.

Since this simulation heavily relies on compute shaders to update all the individual slime in parallel, the preview did not get past the first few frames.

Requires WebGL2 and a fairly "modern" device to run (my 3 yr old 200$ phone runs it okayish). Please check if it works on your device before minting.

Software developer from Germany with an interest in gamedev, webdev, procedural art and whatever else catches my attention.

16 EDITIONS

0 RESERVES

minted

16 / 16

fixed price

2 TEZ
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