by Diego Pintos
Sandscapes
IPFS
12 May 2022•TEZOS•IPFS
Sandscapes generates multiple scenarios drawn with a random mix of colors with a noise reinterpretation.
Outputs are diverse with a common mist ambient, transporting the viewer to different environments such as sand dunes, red sunsets, purple sunrises, mountains, rivers, skin texture, or simply an elegant background with a unique mix of colors.
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Sandscapes genera multiples escenarios dibujados con una mezcla aleatoria de colores y una reinterpretación con ruido.
Las imágenes son diversas con un ambiente de neblina común, y trasladan al espectador a diferentes entornos tales como dunas de arena, rojos atardeceres, violetas amaneceres, montañas, rios, textura de piel, o sencillamente un elegante background con una mezcla de colores única.
--
You can find an outputs preview in my twitter.
'h' high resolution
's' save
'r' restart with new hash
'z' zoom to real size
Features:
display -> 'regular', 'landscape', 'portrait', 'circular' (common to rarest)
frame -> none, white (common to rarest)
depth -> true/false (50% apply more definition noise)
supercolors -> true/false (50% apply an extra color layer)
extrabstract -> true/false (30% less defined noise layer)
Licensed under CC BY-NC-SA 4.0
Outputs are diverse with a common mist ambient, transporting the viewer to different environments such as sand dunes, red sunsets, purple sunrises, mountains, rivers, skin texture, or simply an elegant background with a unique mix of colors.
--
Sandscapes genera multiples escenarios dibujados con una mezcla aleatoria de colores y una reinterpretación con ruido.
Las imágenes son diversas con un ambiente de neblina común, y trasladan al espectador a diferentes entornos tales como dunas de arena, rojos atardeceres, violetas amaneceres, montañas, rios, textura de piel, o sencillamente un elegante background con una mezcla de colores única.
--
You can find an outputs preview in my twitter.
'h' high resolution
's' save
'r' restart with new hash
'z' zoom to real size
Features:
display -> 'regular', 'landscape', 'portrait', 'circular' (common to rarest)
frame -> none, white (common to rarest)
depth -> true/false (50% apply more definition noise)
supercolors -> true/false (50% apply an extra color layer)
extrabstract -> true/false (30% less defined noise layer)
Licensed under CC BY-NC-SA 4.0
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