by XALTED

Saccharin

IPFS
Saccharin
1 / 1

27 May 2022TEZOSIPFS

A continuation of my previous work but with a more minimalistic visual approach. Randomly generated primitive geometry are rendered as texture that undergoes a series of nodes to create a grayscale image. The texture is then colored with gradient map, layered with pixel noise to divide it into a randomly sized grid then subtly blurred in some areas to create a dreamy effect.

The resulting visual can seem vaguely familiar but at the same time can not be pinpointed to a specific time and place identity; it can vary between a Futurist painting look-alike to resembling an early 2000s colorful news bumper. Hazy memory slowly and constantly shifting, clouded vision taste artificially sweet, sometimes with a metallic aftertaste.

Just like saccharin.

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Press 'S' to capture a 3840x3840 screenshot of the current frame.
⚠️ Can be GPU extensive! ⚠️

XALTED 2022

I play with nodes until reality is destroyed

128 EDITIONS

0 RESERVES

minted

128 / 128

fixed price

0.5 TEZ

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