by Mathis Biabiany

Ray III

IPFS
Ray III

23 November 2021TEZOSIPFS

This piece is part of the Ray series.

This composition has been made based on a generative raymarching algorithm which consists of describing a scene with mathematic signed distance functions.

On this piece, I worked on the shapes based on the distance. I also focused on the lightning and the depth of field.

You can also see a different render based on what machine you are which will impact the performances.

You get 10% chance to get a rare colored version with a different shaping process.

Artist: Mathis Biabiany
@MathisBiabiany

I'm Mathis Biabiany, a french digital artist and creative technologist based in Switzerland.

10 EDITIONS

0 RESERVES

minted

10 / 10

fixed price

3 TEZ

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