by StreamDreamz
Psychedelic Bounce
IPFS
2 March 2022•TEZOS•IPFS
Psychedelic Bounce re-imagines one of the first graphical video games [Pong] through the lens of a psychedelic experience - complete with persistent tracers, vivid saturated colors and monochromatics, random coloring and banding, changing puck shape with fixed and modulating puck sizes, and drawing with transparency. Psychedelic Bounce pauses drawing every 33 bounces and switches to a super trippy quad symmetry output. When the display is put in fullscreen, the default 1:1 aspect ratio is stretched to fill the screen.
All features can be manipulated interactively using the keyboard.
- Space key or mouse click starts/stops puck drawing
(drawing starts with quad symmetry off: enable with 'q' key)
(stopping drawing turns quad symmetry on: disable with 'q' key)
- 'q' or 'Q' - quad symmetry (on/off)
- 'r' or 'R' - rotate quad symmetry by 90 degrees
- 'p' or 'P' - auto pausing function (on/off)
(pausing turns quad symmetry off: enable with 'q' key)
- 'g' or 'G' - puck shape (square/circle/both)
- 'x' or 'X' - monochrome/full color
(background remain the initial monochrome or full color)
- 'c' or 'C' - select random puck color
- 'a' or 'A' - random color draw every other bounce (on/off)
- 'e' or 'E' - random color on every puck draw
(only works with random color draw every other bounce on)
- 'b' or 'B' - color banding (on/off)
(banding color is complementary color of the puck color)
- 'm' or 'M' - puck modulation (on/off)
- 't' or 'T' - transparency (on/off)
- '1' - slowest (1 fps) puck drawing
- '2' - slower (10 fps) puck drawing
- '3' - faster (30 fps) puck drawing
(fps rate may not be accurate if quad symmetry enabled)
- 's' - save 4000 x 4000 pixel png image with border
- [shift]'S' - save 4000 x 4000 pixel png image without border
(fullscreen saved images are screen dimensions X 2)
- 'n' or 'N' - re-initializes the gentk
Rarity features are written to the console at loading and whenever changed interactively.
March 2022
coded by StreamDreamz (a.k.a. Freakiebeat)
coded with - html, css, javascript, p5.js
License: NFT License 2.0
All features can be manipulated interactively using the keyboard.
- Space key or mouse click starts/stops puck drawing
(drawing starts with quad symmetry off: enable with 'q' key)
(stopping drawing turns quad symmetry on: disable with 'q' key)
- 'q' or 'Q' - quad symmetry (on/off)
- 'r' or 'R' - rotate quad symmetry by 90 degrees
- 'p' or 'P' - auto pausing function (on/off)
(pausing turns quad symmetry off: enable with 'q' key)
- 'g' or 'G' - puck shape (square/circle/both)
- 'x' or 'X' - monochrome/full color
(background remain the initial monochrome or full color)
- 'c' or 'C' - select random puck color
- 'a' or 'A' - random color draw every other bounce (on/off)
- 'e' or 'E' - random color on every puck draw
(only works with random color draw every other bounce on)
- 'b' or 'B' - color banding (on/off)
(banding color is complementary color of the puck color)
- 'm' or 'M' - puck modulation (on/off)
- 't' or 'T' - transparency (on/off)
- '1' - slowest (1 fps) puck drawing
- '2' - slower (10 fps) puck drawing
- '3' - faster (30 fps) puck drawing
(fps rate may not be accurate if quad symmetry enabled)
- 's' - save 4000 x 4000 pixel png image with border
- [shift]'S' - save 4000 x 4000 pixel png image without border
(fullscreen saved images are screen dimensions X 2)
- 'n' or 'N' - re-initializes the gentk
Rarity features are written to the console at loading and whenever changed interactively.
March 2022
coded by StreamDreamz (a.k.a. Freakiebeat)
coded with - html, css, javascript, p5.js
License: NFT License 2.0
maker of psychoactivated fractal dreamz and other generative art
25 EDITIONS
•0 RESERVES
minted
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fixed price
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