Pixel Spaceships
IPFS
PARAMS
7 March 2024•TEZOS•IPFS
"Pixel Spaceships" is retro pixel pop art. Spaceship-like forms are algorithmically generated by the hundreds, even thousands! It is an exploration of generative algorithms, an examination of limited perception and the power of suggestion, and intended to evoke a nostalgia for the artistic sensibilities imposed by the hardware limitations of early arcade machines.
Further write-up: https://www.davebollinger.us/pixelspaceships
Presented in a form suitable for large-format print if desired. Each minting provides up to 100 retries via parameters to help obtain a preferred style. (Though note that some features are quite rare, so a bit of luck may still be involved.) Exploration is encouraged!
CONTROLS:
Press 's' to save the image.
Press a number key to adjust internal resolution (do this prior to saving):
'1' : 1200px x 1800px ( 4" x 6" @300dpi) (default)
'2' : 2400px x 3600px ( 8" x 12" @300dpi)
'3' : 3600px x 5400px (12" x 18" @300dpi)
'4' : 4800px x 7200px (16" x 24" @300dpi)
'5' : 6000px x 9000px (20" x 30" @300dpi)
'6' : 7200px x 10800px (24" x 36" @300dpi)
Note that changing the resolution will force the image to regenerate. Regeneration at higher resolutions may take longer, particularly for complex scenes and/or rare features.
Further write-up: https://www.davebollinger.us/pixelspaceships
Presented in a form suitable for large-format print if desired. Each minting provides up to 100 retries via parameters to help obtain a preferred style. (Though note that some features are quite rare, so a bit of luck may still be involved.) Exploration is encouraged!
CONTROLS:
Press 's' to save the image.
Press a number key to adjust internal resolution (do this prior to saving):
'1' : 1200px x 1800px ( 4" x 6" @300dpi) (default)
'2' : 2400px x 3600px ( 8" x 12" @300dpi)
'3' : 3600px x 5400px (12" x 18" @300dpi)
'4' : 4800px x 7200px (16" x 24" @300dpi)
'5' : 6000px x 9000px (20" x 30" @300dpi)
'6' : 7200px x 10800px (24" x 36" @300dpi)
Note that changing the resolution will force the image to regenerate. Regeneration at higher resolutions may take longer, particularly for complex scenes and/or rare features.
Long-time procedural code-based artist.
https://davebollinger.us
https://twitter.com/davebollinger
https://flickr.com/photos/davebollinger
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