by shaderism
On Time
IPFS
22 February 2023•TEZOS•IPFS
[ CLICK TO START THE SOUND ]
Often, I find myself feeling like I'm running behind, or that time is slipping away too quickly. I struggle to be present in the moment because of anxieties related to the past or the future.
"On Time" explores the elusive nature of time and my relationship with it. Through this project, I aimed to create an experience that captures the way that we each experience time in our own way. Seeing that time is not linear but instead, it ebbs and flows in different ways.
At the heart of the experience is a visual reminder to stay in the moment and embrace it. The project consists of 256 unique visuals, each one representing a fleeting moment that has been captured in digital form. These moments are presented in a way that allows you to observe them, appreciate them, and stay present in them. "On Time" is an invitation to pause, take a deep breath, and remind ourselves that we are always where we need to be.
Controls
[ f ] - fullscreen
[ s ] - save the current frame as an image
Created with Three.js
Copyright (c) Dec. 2022 - Feb. 2023 Shaderism
Often, I find myself feeling like I'm running behind, or that time is slipping away too quickly. I struggle to be present in the moment because of anxieties related to the past or the future.
"On Time" explores the elusive nature of time and my relationship with it. Through this project, I aimed to create an experience that captures the way that we each experience time in our own way. Seeing that time is not linear but instead, it ebbs and flows in different ways.
At the heart of the experience is a visual reminder to stay in the moment and embrace it. The project consists of 256 unique visuals, each one representing a fleeting moment that has been captured in digital form. These moments are presented in a way that allows you to observe them, appreciate them, and stay present in them. "On Time" is an invitation to pause, take a deep breath, and remind ourselves that we are always where we need to be.
Controls
[ f ] - fullscreen
[ s ] - save the current frame as an image
Created with Three.js
Copyright (c) Dec. 2022 - Feb. 2023 Shaderism
Algorithmic Artist | Audiovisual Explorer | WebGL Developer
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•0 RESERVES
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