Number Garden Alive
IPFS
5 August 2024•TEZOS•IPFS
Number Garden Alive
Press the [K] key. Then THE HOTKEYS will be SHOWN.
All controls:
[K] hotkey legend
[D] or [double-click] to save the picture
[N] new exhibit
[R] restart animation
[SPACE] stop/run animation
[G] increase speed
[B] decrease speed
[H] normal speed
[S] (hold down) high-speed mode
I still can't find the right words to describe what I feel about these patterns. Some people have said, "You've done better things before," but I know, "No, - not even close!" "Number Garden" is so incredibly unique - and this is why I find it so important that everyone knows about this still unknown system - precisely because of this uniqueness! However, every time I tried to explain it, I felt that I wasn't particularly well understood. That's why I have now created this explanation - hoping that it will be understood the way I intend it to be.
Complex Chemistry:
Microsoft Excel; Adobe Photoshop; AutoCAD; Microsoft Access; Final Cut Pro; ...
Molecules:
Sudoku; Tetris; Snake; Minesweeper; Game of Life; Pac-Man; …
Atoms:
Fibonacci sequence; Pascal's triangle; Mandelbrot/Julia set; !!![NUMBER GARDEN]!!!; …
Yes, "Number Garden" is an atom - a pure, unknown element! And that's because of its code-based architecture. What you see is the surface of a very simple effect in its background processes. If you know about the background architecture, then it is definitively clear that it is a VERY SPECIAL PATTERN!
"Living Number Garden" is a revival of the project "numberGarden v2 \Project #23117." Back then, one could move in the XY-plane over a very large, square area. In this project, however, the XY position is fixed. The system now features A KIND OF Z-AXIS, which now allows for an algorithmic game.
Best regards,
M. Schoenenberger
Discover the uniqueness of the "Living Number Garden" for yourself and let the patterns fascinate you!
Press the [K] key. Then THE HOTKEYS will be SHOWN.
All controls:
[K] hotkey legend
[D] or [double-click] to save the picture
[N] new exhibit
[R] restart animation
[SPACE] stop/run animation
[G] increase speed
[B] decrease speed
[H] normal speed
[S] (hold down) high-speed mode
I still can't find the right words to describe what I feel about these patterns. Some people have said, "You've done better things before," but I know, "No, - not even close!" "Number Garden" is so incredibly unique - and this is why I find it so important that everyone knows about this still unknown system - precisely because of this uniqueness! However, every time I tried to explain it, I felt that I wasn't particularly well understood. That's why I have now created this explanation - hoping that it will be understood the way I intend it to be.
Complex Chemistry:
Microsoft Excel; Adobe Photoshop; AutoCAD; Microsoft Access; Final Cut Pro; ...
Molecules:
Sudoku; Tetris; Snake; Minesweeper; Game of Life; Pac-Man; …
Atoms:
Fibonacci sequence; Pascal's triangle; Mandelbrot/Julia set; !!![NUMBER GARDEN]!!!; …
Yes, "Number Garden" is an atom - a pure, unknown element! And that's because of its code-based architecture. What you see is the surface of a very simple effect in its background processes. If you know about the background architecture, then it is definitively clear that it is a VERY SPECIAL PATTERN!
"Living Number Garden" is a revival of the project "numberGarden v2 \Project #23117." Back then, one could move in the XY-plane over a very large, square area. In this project, however, the XY position is fixed. The system now features A KIND OF Z-AXIS, which now allows for an algorithmic game.
Best regards,
M. Schoenenberger
Discover the uniqueness of the "Living Number Garden" for yourself and let the patterns fascinate you!
I have always enjoyed programming because it allows me to accomplish much more than I could with words alone.
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