Monad 1960
IPFS
14 May 2023•TEZOS•IPFS
Monad 1960 is a collection of generative artworks created using JavaScript code, inspired by the generative art movement that emerged in the 1960s. Each artwork in the collection is composed of a series of basic modules, or 'monads', that are combined and transformed through an algorithmic process to generate a unique generative artwork.
In philosophy, the term 'monad' was used by the German philosopher Gottfried Leibniz to describe the basic and indivisible unit of reality. In generative art, the term 'monad' refers to the simple elements that are combined and transformed through algorithmic processes to create artworks.
Pioneers of generative art, such as Vera Molnar, Michael Noll, and John Whitney, experimented with the use of algorithms to generate artworks. These artists developed computer programs and mechanical systems that used simple patterns and shapes to create complex and dynamic artworks. In this context, 'monads' became the fundamental building blocks of these generative artworks.
In the Monad 1960 collection, programming and algorithmic design are used to generate unique artworks that reflect the principles of the generative art movement. Each artwork in the collection is composed of a series of 'monads' that are combined and transformed through algorithmic processes to create a unique generative artwork, exploring the relationship between the simplicity of the 'monads' and the complexity of the resulting generative artworks.
Features:
8 background colors.
8 canvas sizes.
45 types of number groups that create different paths for the algorithm.
The animation lasts 30 seconds, so I recommend waiting until it finishes before downloading the artwork.
Press "S" to download the image.
Created by Fernando Cabral.
In philosophy, the term 'monad' was used by the German philosopher Gottfried Leibniz to describe the basic and indivisible unit of reality. In generative art, the term 'monad' refers to the simple elements that are combined and transformed through algorithmic processes to create artworks.
Pioneers of generative art, such as Vera Molnar, Michael Noll, and John Whitney, experimented with the use of algorithms to generate artworks. These artists developed computer programs and mechanical systems that used simple patterns and shapes to create complex and dynamic artworks. In this context, 'monads' became the fundamental building blocks of these generative artworks.
In the Monad 1960 collection, programming and algorithmic design are used to generate unique artworks that reflect the principles of the generative art movement. Each artwork in the collection is composed of a series of 'monads' that are combined and transformed through algorithmic processes to create a unique generative artwork, exploring the relationship between the simplicity of the 'monads' and the complexity of the resulting generative artworks.
Features:
8 background colors.
8 canvas sizes.
45 types of number groups that create different paths for the algorithm.
The animation lasts 30 seconds, so I recommend waiting until it finishes before downloading the artwork.
Press "S" to download the image.
Created by Fernando Cabral.
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