by Uniray
intersections based
IPFS
6 April 2025•BASE•IPFS
"intersections based" is an ETH Based version of original -15 items only limited- "intersections" located here: https://www.fxhash.xyz/generative/21207
"intersections based" strictly speaking is an animated abstract generative artwork simulating natural media, pencil hand drawing lines, sketch or scribbles
However surprisingly has something in common with the Earth..
We all know that the Earth is round, however in the surface and in small scales, we see it as a "flat" plane,
we see straight lines instead of curvy surface.. that's the principle behind "intersections"...
Technically, starting from random small curvy loops - lines and progressively increasing the size, we see that the curvature diminishing (in our visible area) and the curves converted to almost straight intersected lines, leaving some partially visible tracks from each previous size as a proof of it's earlier state.
"intersections" demonstrate a real time transformation from curves to straight lines in a sketchy or even web - style final result.
CONTROLS
KEYS:
- 1-3: Set resolution from 1x to 3x of the current dimension
- S: Save a png file with the current resolution
- D: Toggle a detailed or less detailed final output (many lines or not). Enabled when rendering finished
MOUSE:
CLICK: The same as the "D" key. Toggle between more or less detailed output once rendering finished
----
Made with p5js
© April 2025 @Uniray_net | uniray.net
"intersections based" strictly speaking is an animated abstract generative artwork simulating natural media, pencil hand drawing lines, sketch or scribbles
However surprisingly has something in common with the Earth..
We all know that the Earth is round, however in the surface and in small scales, we see it as a "flat" plane,
we see straight lines instead of curvy surface.. that's the principle behind "intersections"...
Technically, starting from random small curvy loops - lines and progressively increasing the size, we see that the curvature diminishing (in our visible area) and the curves converted to almost straight intersected lines, leaving some partially visible tracks from each previous size as a proof of it's earlier state.
"intersections" demonstrate a real time transformation from curves to straight lines in a sketchy or even web - style final result.
CONTROLS
KEYS:
- 1-3: Set resolution from 1x to 3x of the current dimension
- S: Save a png file with the current resolution
- D: Toggle a detailed or less detailed final output (many lines or not). Enabled when rendering finished
MOUSE:
CLICK: The same as the "D" key. Toggle between more or less detailed output once rendering finished
----
Made with p5js
© April 2025 @Uniray_net | uniray.net
300 EDITIONS
•0 RESERVES
minted
12 / 300
fixed price
0.00005 ETH (Base)
1
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