by Pablo Andrioli ...

Good Enough

IPFS
Good Enough

8 January 2022TEZOSIPFS

I tamed a 3D volumetric fractal to do this. Not an easy task, several hours of fine-tuning trying to reach what I want to express and please my eyes. Making sure that every iteration not only gives interesting results but they are part of the same concept. But when to stop? When it's finished? Well, maybe it never is. We are imperfect beings and so our art is. Everything always could be better, but sometimes we have to stop and accept that it's over, that it's the best we can do. And the best we can do it's good enough.

I want to dedicate this piece to Xiomara Elizabeth Martini.

Creative coder, shader artist and demoscener

500 EDITIONS

0 RESERVES

minted

500 / 500

fixed price

0 TEZ

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