by Naibdian

Beat'em Tone

IPFS
Beat'em Tone

31 January 2022TEZOSIPFS

An audio-beat shockwave distorting a 3D object in shape, texture & noise.
You can launch the beat and see distortions, pause it when you like, increase resolution up to 8K.
You can also go to static snapshot as rendered by fxhash platform.

WARNING: Webgl/GPU advised, CPU compliant but might lag, mobile lags more & crazy distortions.

Notice: If you click "key X" (static snapshot) or change resolution and then Space to relaunch audio, it can take a few seconds to reinitialize audio context sometimes. If nothing happens, just reload page to reinitialize audio context.

Controls:
- H: hide/show help.
- Dbl-Click - Space: start/pause beat.
- Q/A - D: resolution down/up (720p, 1080p, 2K, 4K, 8K).
- S: pause/unpause animation.
- X: static Snapshot.
- B: export full resolution pix (up to 8K, link appears below, scroll down)
- I: hide/show info panel. Click for panels (info, FPS).

Beat'em Tone @naibdian 2021 using Opensource WebGL, ReactJS, ThreeJS libs, Raymond Hill's Javascript Voronoi.

Generative Mind. Contact on twitter @naibdian

15 EDITIONS

0 RESERVES

minted

15 / 15

fixed price

1.5 TEZ
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