tgam
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TGAM Issue #01: for the love of art

TGAM Issue #01: for the love of art

written by TGAM

31 Dec 20222 EDITIONS
No active listing

I’ve seen things you people wouldn’t believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhäuser Gate. All those moments will be lost in time, like tears in rain. Time to die.

When our nomadic ancestors decided to settle down into an agricultural society, the idea of land ownership, homeownership, and real estate was born. In a mere 6,000 years, real estate has become the world’s largest asset class, and technological advancements developed contemporaneously improved our lives in many ways.

Despite this, the process of buying real estate has remained largely unchanged since Sumerians recorded property deeds on clay tablets. Recently, there has been a wave of blockchain-related technologies designed to streamline the process of buying real estate, mostly by obviating things like title insurance and legal documentation.

Some of the same technological transformation that we have seen in other industries like transportation and communications are finally coming to the oldest form of investment.

The metaverse is here to change things in ways people wouldn’t believe. It’s the future for human relationships, and the TGAM humbly joins this movement to present his vision of art through the endless possibilities of the digital space.


Artists

Marcelo Soria-Rodríguez

Marcelo is interested in the concept of the total cognitive space of systems. That is, the whole range of possibilities that a given system can cover and interact with. The role of technological advances in this regard with respect to society has been the focus of his work at innovation and strategy in a handful of companies, from small startups to large financial multinationals.

The marriage of advanced technology and human activities and habits raises questions that can only be explored in the fields of philosophy and the arts. Generative art is an exciting territory to explore these concepts. Creating artworks that expand over a given parameter space is an exciting endeavour that helps to reflect about the implications of the slightest of ingredients in a complex scenario.

Also, it carries the question of whether we can move beyond human controlled parameters into a new territory where a synthetic being can exhibit a way of taste and emotions that can be understood by humans, and viceversa. Marcelo writes occasionally on his personal website, iillucid.com, about art, strategy and random thoughts around these topics.

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aquel cartón sobre un motor, años más tarde / i
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polyline creatures iii / objkt4objkt iii

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ismahelio

ismahelio is a formed architect specialized in parametric and generative design. He has worked and lived in Spain, Mexico, India, China and Hong Kong, being very influenced by the culture of these countries. With a very strong interest for visual arts since very little, takes advantage of his high skills in computational design and love for geometry and latent spaces to create highly complex illustrations through coding.

He is obsessed with automated details, chaos within boundaries, semi-controlled randomness, and reproducing 3dimensional pieces represented as 2dimensional drawings.

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Palazuelo_33107060
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Acidquiat_18447166

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Synesthesia

Using an experimental amalgam of analog hardware & digital processing, Synesthesia manipulates code to produce stunning conceptual poetics.

CV gate and MIDI messages inform custom Python scripts, sculpting the aural outputs from their array of modified vintage and contemporary gear into an evocative hybrid of audio signals merged with generative digital visuals.

They seek to decentralize the distribution of audio art to a network of collectors, crafting a denouement of the traditional music industry models that fail to serve artists and fans alike.

This motivation, joining a passion for design and the creative use of technology, expands the scope of the work into the formation and care of a community, driven forward with a visceral energy and a tangible emotional and symbolic range.

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Ruby
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Patches
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Slide
The Rig
The Rig

The Exhibition


The Generative Art Museum is an evolving idea that will challenge our preconception of experiencing, collecting and sharing art. Our goal is to participate in this new era by supporting generative artists in every sense. We will schedule four exhibitions a year: Spring, Summer, Autumn and Winter.


About the TGAM

Welcome to The Generative Art Museum. TGAM is a space in the metaverse dedicated to celebrate and promulgate art made by autonomous systems (non-human) that can independently create artwork.

Our goal is simple: to spread the word about generative art in all shapes and forms. We embrace any piece where humans interact with automated tools to create unique pieces. Blockchain has created the perfect playground for a digital renaissance: affordable computers and easy-to-use scripting tools are the icing on the cake for a revolution in the generative art like the world has never seen before. And we are here to talk about it and share this exciting journey.

Join us. We are in this together.


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