TGAM's Issue #08: Formulae
written by TGAM
By leveraging formulae, artists can imbue their creations with a sense of dynamism and unpredictability, leading to artworks that evolve over time or respond to external stimuli. These algorithms can range from simple mathematical formulas to complex procedural processes. They dictate how elements such as shapes, colors, textures, and patterns are generated and arranged within the artwork.
The Artists
shaderism
Arrtu Koskela (Shaderism) is a generative artist and creative developer. He uses web technologies to create real-time artwork, often incorporating aspects of interactivity, simulations, and audiovisuality while exploring themes of playfulness and self-reflection.
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He began his career in visual effects, creating FX simulations for multiple award-winning adverts before pivoting towards real-time graphics.
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Drawing on his professional background and a lifelong passion for music and sound technology, his artistic medium heavily revolves around creating interactive and generative real-time art.
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Alejandro Campos
Alejandro specialises in Modern Architecture and the colonial dynamics behind its universalising claims. He collaborates as a Research Associate at the Research Center for Material Culture (Netherlands), Visiting Researcher at the Jaap Bakema Study Centre (Het Nieuwe Instituut), and has previously taught at Technical University Valencia (Spain), Aalto University (Finland) and Universidad Finis Terrae (Chile).
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Moreover, Alejandro is also an Architect, Arqtistic, an architecture office based in Valencia and Ontinyent, Spain. Working with a multidisciplinary perspective, the office has developed a wide range of projects, from built designs to research publications, has received prizes in architectural competitions and its work has been also exhibited and publish
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Alejandro has been always been fascinated by technology, computers, and programming. In 2021, he discovered the fields of Generative art and AI image-synthesis, which have allowed him to connect his interests on art history, aesthethics, architecture and technology in experimental and unexpected ways. Since then, he's been using blockchain technologies and platforms, mainly ETH and Tezos, to create and collect generative and AI artworks.
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Alejandro Campos is a Marie Sklodowska-Curie Fellow at the Department of Architecture, Delft University of Technology, where he received EU funding for the project Multiculturalism in the work of Aldo and Hannie van Eyck. Rethinking universalist notions in architecture.
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Aleksandra Jovanic
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Aleksandra Jovanic is an artist and programmer from Belgrade, Serbia, who holds a Doctorate in Digital Arts and a BSc in Computer Science. In her research and artistic practice she combines various media, mainly in the field of interactive art, art games, and generative art. Jovanic’s recent works focus on the aesthetic of data visualisation and optical illusions, as well as explorations of accepted concepts of truth and reality.
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Her work has been exhibited internationally, and she has been included in exhibitions at Unit London, VerticalCrypto Art, FeralFile, Vellum LA / Artsy and ArtBasel with Tezos.
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As an assistant professor, she currently teaches at all three levels of study, at the Faculty of Fine Arts in Belgrade, at master studies of the Faculty of Applied Arts and at art doctoral studies at the University of Arts in Belgrade.
About the TGAM
Welcome to The Generative Art Museum. TGAM is a project dedicated to celebrate and promulgate art made by autonomous systems (non-human) that can independently create artwork.
TGAM is an evolving idea that will challenge our preconception of experiencing, collecting and sharing art. Our goal is to participate in this new era by supporting generative artists in every sense. We will schedule four exhibitions a year: Spring, Summer, Autumn and Winter
Our goal is simple: to spread the word about generative art in all shapes and forms. We embrace any piece where humans interact with automated tools to create unique pieces.
Blockchain has created the perfect playground for a digital renaissance: affordable computers and easy-to-use scripting tools are the icing on the cake for a revolution in the generative art like the world has never seen before. And we are here to talk about it and share this exciting journey.
Past Exhibitions
Issue #01: for the love of art featuring Marcelo Soria-Rodriguez, Ismahelio and Synesthesia
Issue #02: Computergrafik featuring Lisa Orth, Quentin Hocde and Aurora
Issue #03: Red Pill featuring Ryan Bell, Landlines Art and Thomas Lin Pedersen
Issue #04: Intersection featuring Andreas Rau, rudxane and riiis
Issue #05: World Wide Art featuring Zancan, Lars Wander and Zach Liebermann
Issue #06: Input Output featuring Anna Carreras, Licia He and Deafbeef
Issue #07: She codes featuring Monica Rizzolli, Nadieh Bremer and Alida Sun
Links
The Generative Art Museum Website