Ligare Parameters
written by Chris McCully
Seed Controls
The first controls to know about are the seeds. The process is pretty simple, the first 'master' seed controls the base noise seed in p5, while the second seed controls the phase for the noise controlling the main path. You can adjust each first until you find a basic composition you like, and tweak with the remaining variables.
Containment
Containment is very simple, it controls whether the path is confined within the margins of the page or if it's allowed to expand beyond it. This can be nice when you want to create a piece that feels more zoomed in, almost like a texture.
Coil Complexity
Another fairly straightforward parameter, complexity guides how wild the pathing is. From basically a perfect circle, to a winding weaving scribble. I personally like the medium to high complexity lines as they produce more emergent figures and forms.
Span
Span controls how far from the original line the waves expand. You can also think of this as width or weight.
Color
Color is very straightforward, the numbers are associated with the colors that follow:
0 | Black |
---|---|
1 | Red |
2 | Orange |
3 | Emerald |
4 | Blue |
5 | Magenta |
6 | Cyan |
7 | Sap Green |
Wave Frequency and Separation
Each Ligare is a path made up of waves of chaos, the span oscillates a number of times during the full path. Frequency is simply how many waves there are, and separation determines how much thin line is between each of those waves.
Turbulence Scale and Amount
Turbulence defines the noise that guides the chaos in each wave. Scale is the distance between waves along the path, Amount is the distance to each side of the path.
Starting Angle
This is the angle that starts the wave oscillation. If you have a design that has a great path, but the waves are in the wrong place, use this to slide the waves along the path.
That's all the parameters I needed to clear up! I'm excited to see what everyone comes up with, and thank you for supporting my work! <3