Humans and Nature
squares
differential equations
Humans and Nature

Humans and Nature

written by ninj4son3099

11 Dec 202225 EDITIONS
1 TEZ

When I first began work on this piece, I started with the elementary shapes of field lines, curves like those drawn and studied by the scientists since the time of Isaac Newton and Copernicus. Nature can be green, nature can be blue, and nature can be vast. Humans can interact with nature, becoming co-creating architects of the universe, at least in the immediate squares of our existence. Some iterations depict an explosion of activity, an expansion that imitates the yet to be understood infinite expansion of the universe itself.

Humans and Nature, The Beginning of Time and the Universe
Humans and Nature, The Beginning of Time and the Universe
In the beginning, there was nothing, then there is everything.
In the beginning, there was nothing, then there is everything.

To complete the piece I envisioned that the spheres could be looking in from the outside, or become harmonious points in the chaos of the background artwork.

The sphere is an outside observer, a person looking at the bigger picture seemingly from outside of the artwork.
The sphere is an outside observer, a person looking at the bigger picture seemingly from outside of the artwork.
Depicted as spheres, humans, like all living things, try to optimise our existance.
Depicted as spheres, humans, like all living things, try to optimise our existance.

To solve the optimization my first thought was to have the spheres wander the space along gradients for a number of steps until they reached what appeared to be a local minimum or maximum.

Here was my original thinking, written down on the to-do list comments, on how to place the spheres in the field lines. The idea was optimization in huge mathematical spaces, like a small AI weights training engine.

At the inception of Humans and Nature, I investigated different ways to position objects on the piece.  In the end there was a simpler solution.
At the inception of Humans and Nature, I investigated different ways to position objects on the piece. In the end there was a simpler solution.
If I was going to start solving for gradients it meant that tools had to be made to evaluate the functions along the plane of the drawing.  In the end I went with a simpler solution.
If I was going to start solving for gradients it meant that tools had to be made to evaluate the functions along the plane of the drawing. In the end I went with a simpler solution.

It was a fun little diversion, but in the end what I ended up using was just regular pen and paper, solving for minima the way we are all taught, by hand.

Canal Street And User Control

While testing outputs I came upon an iteration that reminded me of Canal Street in Manhattan. If you've never been to New York's Little Italy, or Chinatown, check it out sometime and maybe you'll be reminded of these patterns too. Here are three versions that are born from the same basic feature settings.

Canal Street Output 1.1  Water, boats, water-side markets, and a gathering of people.
Canal Street Output 1.1 Water, boats, water-side markets, and a gathering of people.
Canal Street Output 2.  The people wander around, shopping in the markets, lining up for food or transportation.
Canal Street Output 2. The people wander around, shopping in the markets, lining up for food or transportation.
Canal Street Output 3.  The market becomes busy at times.  Objects placed along function optimization points lends to these patterns.
Canal Street Output 3. The market becomes busy at times. Objects placed along function optimization points lends to these patterns.

Image Generation from initial conditions of your NFT. Not wanting to say goodbye to Canal Street and Broadway, a short walk to the rest of New York, I decided to open up the NFT for the user to produce as many iterations as they like based on the uniqueness of their piece. Each piece of Human and Nature will be able to produce an infinite number of images based on the same unique setting, and hash of their cover piece. All the images will be created deterministically by keyboard input + PRN, so you can write down your sequence of keystrokes in the interactive part of this piece, say [1] (create image in 1500x1500 pixel) [1] (create another unique image) [3] (creating a third image in 3000x3000 pixel) will generate 3 different images in a similar style, which someone else can reproduce following the same key strokes. That way if you liked Canal Street, maybe visit a different part of it, send it to a friend.

This is an iteration I call 1B.  At the same time it is signature-like, but the sphere seems to be contemplating, thinking deeply about life in and around the square.
This is an iteration I call 1B. At the same time it is signature-like, but the sphere seems to be contemplating, thinking deeply about life in and around the square.

stay ahead with our newsletter

receive news on exclusive drops, releases, product updates, and more

feedback