Draft of dreaming - places - process
written by Nobody
Hi! I'm Nobody!
Let me try to write something about this project. When I made "Anaesthesia bridge" I learned how to use particles and saw how Math can be beautiful to make art. Hidden in my head, a possibility grew : Can Math generate more scenarios?
I was adjusting my last project, revisiting some codes, playing with functions and particles when behind some strange lines I saw a city. So, I decided to clean that canvas. These drafts emerged from these lines like bones in a digging. Calmly and patiently I found some scenarios. Forests, Monoliths, citiess, castles and some Magical places. Every discovery reminds me of some short stories in unfinished books that are being written by me . I remembered the library of unwritten books, in Neil Gaiman's Dreaming, and the circle closed. Based in this a could evaluate, hundred and twenty functions mathematical that shaped the scenarios
Choose Variations, formats and colors
One thing I wanted from the beginning was to use more formats, I defined three and evaluated how interesting the scenarios were. In this process twenty something variations out of possibilities. Evaluating the outputs, I decided to decrease until reaching the current eighty. for the colors I looked for some references from sketches and drawings on paper to evaluate, I kept some palettes from previous projects and I asked for a curation by one of the artists on this platform: Edudux. He gave me his opinion on outputs. I tweaked what he pointed out to make it better.
Code details
One thing about the code I want to share is how I make the particles move using math functions. An example of this to generate Merchdes, the particles walk on the X and Y axis functions as
x=(x*y*y)-Cos(y^x)/y^x and y=-Cos(y/-x^y)
The center of the screen is the base where the X-axis and the Y-axis intersect, particles are randomly distributed, and this particle path made the Draft. Each has its appropriate functions. To clean up bad lines I used their lengths, but with these bad lines I created some grain effects, you can see it using zoom
Final result
The fun thing about art is that the whole process of discovering the drafts and exchanging ideas about it added a lot and gave me ideas for future tests, future art and it was cool to see the test outputs. I gave the names of places because I didn't want to limit the possibilities that exists in this process, maybe new Drafts will come up one day. Hope you enjoyed this project.
See you soon!