An algorithmic digital painting series
written by Phenomena
Rococo takes its inspiration from the natural world, specifically the way that flowers grow. The algorithm focuses on creating a balance between physical fundamentals and ornate patterns.
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One of the great things about Rococo is that it can create artworks between abstract and more realistic representations. There you’ll find a gallery of artworks created by the algorithm, as well as a tool that allows you to create your own art.
Rococo art is often considered to be frivolous and excessive, but it can also be seen as a celebration of life and nature. The Rococo style is all about ornate details,asymmetry, and vivid colors. It is often described as “light-hearted.”
Rococo artists often used organic shapes, such as flowers, in their work. This was in contrast to the more geometric style of the previous Baroque period. Rococo artists also incorporated a lot of movement and light into their paintings, as well as an element of playfulness. The Rococo style was eventually replaced by the more serious and sober Neoclassical style in the late 18th century. This style of art was popular in the 18th century, and is often associated with aristocracy.
Rococo~ is a generative distortion of an old tradition: a digital painting created entirely with code that interprets and processes the natural world’s dichotomies. This painting algorithm builds upon natural structures while melding and moving their colors beyond form, growing randomly organic iterations that are as perfect as they are imperfect. Rococo is a term that is used to describe an ornate and intricate style of art, characterized by an excessive use of decoration. The word “rococo” is derived from the French word “rocaille,” which means “pebble.” This refers to the ornate rock work that was commonly used in Rococo architecture.
We used a combination of Genetic Algorithms and Particle Swarm Optimization to create these digital paintings. We started with a blank white canvas and then randomly generated a set of ‘seed points’.
We then used the GA to mutate these points and the PSO to breed them. We repeated this process until we had a set of points resembling pebbles that we were happy with. We then used a ‘paintbrush’ algorithm to smear the points and create the finished painting.
We had to ask ourselves how an artist would approach a painting. We decided that the artist would start with the general idea of the painting, and then they would start to fill in the details. This is how our algorithm works. It starts with a general idea of what the painting should look like, and then it starts to fill in the details. This approach allows for a more realistic and lifelike painting.
A set of computer-generated artworks created by software that follows a set of rules or a set of instructions. The artworks in the series are usually based on a theme or a subject matter, and they are created using a variety of digital painting techniques.
Designing the outputs / Generating the outputs We used a random number generator to generate the outputs and then we manually designed the outputs using the given features, constraints and design elements. Creating a presentation We then created a wide variety of color selected color palettes to be drawn with each work, which resembled names Inspirational artists:
Bloom Palettes: as first names
And Leaves Palettes: as last names
Each with its own random color, which creates over 3 million options for color and title name variation options.
1. Vincent van Gogh (1853-1890)
2. Claude Monet (1840-1926)
3. Paul Cézanne (1839-1906)
4. Edgar Degas (1834-1917)
5. Henri Matisse (1869-1954)
6. Pierre-Auguste Renoir (1841-1919)
7. Georges Seurat (1859-1891)
8. Paul Gauguin (1848-1903)
9. André Derain (1880-1954)
10. Maurice de Vlaminck (1876-1958)
11. Georges Braque (1882-1963)
12. Pablo Picasso (1881-1973)
13. Wassily Kandinsky (1866-1944)
14. Mark Rothko (1903-1970)
15. Jackson Pollock (1912-1956)
Rococo painters appreciated the organic fluidity found in flowers and vegetal forms, using their joyful abundance to depict a break from the rigid and stoic period the artists hoped to leave behind. They sought to reframe perfection away from predictability and toward compositions as surprising as the natural world around them.
The Rococo algorithm is a generative painting tool that takes inspiration from the organic fluidity of flowers and vegetal forms.
P5, math, and GLSL were used to create this image. No texture files, 3D models, or SDFs were used.
Live Code Installation
Like in nature, everything is in constant change, we thought it would be cool to display the work in a gallery space on multiple screens, regenerating a new work every 45 seconds for 2 months. This would generate more than half a million outputs during the course of the exhibition.
Making the exhibition of the work surprising as well as unuiqe to the moment in time where visitors spend with the work.
'Rococo' was developed by Ronen Tanchum and Ori Ben-Shabat @ Phenomena Labs
In colloboration with Tender.art
Post Gallery curator: Yuval Saar
Photography: Arkady Spivak